Lead Tools Programmer

Salaire : Non spécifié
Télétravail fréquent
Expérience : > 3 ans
Éducation : Bac +5 / Master

Virtuos France
Virtuos France

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Descriptif du poste


To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.


For our studio located in Montpellier, working on high expertise level projects (engineering, rendering), we are looking for a Lead Tool Programmer passionate about programming, eager to train and lead a small team of programmers to deliver high tech projects.

Customer satisfaction, external or internal, is an important part of your motivation as well as working with international teams from other Virtuos studios (Lyon, Paris, Dublin, Shanghai, Chengdu, Singapore). You are eager to achieve technical challenges and get your team grow in many areas of expertise, focusing on tool programming, and possibly network programming for video games.

You report to the Studio technical director and will be responsible for a small team of tool programmers.

With your team, you work on :

  • The goals definition using Agile methodology;
  • The creation or improvement of tools for the production of video games;
  • You will be responsible for the recruitment, training and career development of your team;
  • You will assess the risks and propose mitigation together with the Technical director.

Profil recherché

Must have :

  • You have at least five years of experience as a C# programmer (WinForms or WPF) or lead tool programmer in the video game industry of which one year as a team lead;
  • You have worked on at least one video game that has been published;
  • You have at least a first successful experience using the Agile methodology;
  • You are comfortable in English, both written and spoken.

Nice to have

  • An experience developing a AAA game;
  • You are proficient in Unreal Engine (4 or 5) or a proprietary game engine;
  • A shared development experience across multiple sites;
  • You have a good knowledge of mathematics, especially linear algebra.

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