đŻ Design in-game events and Live Ops features that keep players engaged and excited.
đ Own the Live Ops calendar and propose ideas that align with product goals and player behavior.
đ Create mechanics and reward systems that are fun, fair, and drive retention.
đ Work closely with data, product, and marketing teams to iterate and optimize based on performance.
đĄ Bring new concepts to the table to surprise and delight our community
A full-time remote position â no micromanagement, just trust and collaboration
A kind, creative, and committed team
Quarterly team meetups in Paris (and maybe one day⊠somewhere warmer đŽ)
Real respect for work-life balance (no crunch, no late nights â we mean it)
đ§ 3+ years experience in game design, including Live Ops for mobile games.
đź Solid understanding of Free-to-Play mechanics and Live Ops best practices.
đ Experience designing engaging event cycles, challenges, and reward structures.
âïž Clear communication and strong collaboration with cross-functional teams.
đ Fluent in English.
â€ïž Alignment with our inclusive values and interest in creating representative, player-first content.
If you have examples of past events, Live Ops designs, documentation, or systems youâve worked on â weâd love to see them! A PDF, a link, or even a short breakdown in a doc is perfect.
Our recruitment process is still being finalized â but we aim to keep it simple, respectful, and human.
You can expect:
A first video chat to get to know each other (30 minutes)
A second interview focused on your experience and approach to Live Ops design (1 hour)
Optional case study or portfolio review, depending on the role
Our goal: open and honest conversations to see if weâre a good match â for you and for us.
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