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Game Designer

CDI
Cergy
Salaire : Non spécifié
Télétravail fréquent
Expérience : > 2 ans

Virtuos France
Virtuos France

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Le poste

Descriptif du poste

Responsibilities

• Takes ownership of the game mechanics, makes a plan for how they should be used in game, and works closely with Programming, Animation and Designers to drive development towards the vision laid out by the Creative Director;
• Create game systems that answer the needs of the Creative Director with regard to the targeted experience for the player, while observing the production directives of the game;
• Standardize document and communicate the systems to the game team. Regularly update documentation to offer a useful work reference to the whole team, at all time;
• Participate actively to the production of prototypes in order to adjust and validate systems prior to starting production. Assess the success of prototypes by measuring how objectives are met;
• Adjust the game to allow the player to elaborate valid strategies in phase with the experience sought (with balance in mind);
• Define the tactics and challenges of the player to be used within the game missions;
• Define the information needed by the player to make interesting choices and adapted to his/her situation in the game, interface or menus. Collaborate with Graphic, Audio, Programming and scripted event teams (and others) to ensure the optimal communication of this information;
• Participate to the development of tools required to implement and adjust game systems in collaboration with Programmers;
• Perform any other related tasks, as required.


Profil recherché

Key Skills/Qualifications:

• A minimum of 2 years’ experience working within the game industry (Shipped 1 title);
• Highly proficient in system design and game design;
• Good project management skills, time management skills with a proven ability to focus on priorities, all while maintaining a positive outlook;
• Ability to communicate effectively with different audiences on a broad range of topics, e.g. technical, business and creative (spoken and written);
• Genuine interest and passion for games, Action/Adventure gaming;
• A College Diploma or Degree in video game level design and production or equivalent work/educational experience.

Bonus Skills:

• AA/AAA titles Experience ;
• Third person Action oriented game Experience ;
• Experience in Game Balancing ;
• Experience utilizing the Unreal Engine ;
• Experience in utilizing JIRA task management.

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