Mid AI Programmer (GPP) - F/M/NB

Freelance
Paris
Télétravail total
Salaire : 50K à 62K €
Début : 29 mars 2026
Expérience : > 5 ans

Novaquark
Novaquark

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Le poste

Descriptif du poste

  • Responsibilities:

    • Implement, and maintain high-performance gameplay AI features and underlying systems (e.g., decision making, combat moveset, navigation) that meet ambitious creative and technical requirements.

    • Contribute to team-level technical discussions regarding implementation methods, tools, and workflow.

  • Team composition: The team has 3 members we aim for 6 members for alpha, title will be: Intermediate GPP - AI

  • Team work: Mostly with design, but with other GPP teams and animation team as well

We’re looking for a highly capable AI programmer with proven implementation experience in Unreal Engine, ready to take ownership of significant AI features. This person will be responsible for translating high-level design concepts into robust, optimized game code.

Core Mandate (3 main missions)

  • Participate in improving our code base by following our processes (technical documentation, peer reviews, etc) and be proactively suggesting improvements.

  • Collaborate with designers, animators and FX artists to implement and fine-tune non-playable characters’ movements and actions as well as core combat systems that affect AIs.

  • Become familiar with the project and the codebase in order to be become the owner of several AI related topics.

Success Criteria (What are we expecting from you in the next months)

  • Delivers at least one feature with a high level of technical quality and clear technical and user documentations

  • Demonstrates Unreal Engine expertise and actively supports the AI team by sharing knowledge and best practices

  • Demonstrates strong independent problem-solving skills, efficiently diagnosing and fixing bugs.

Key information


Profil recherché

Hard skills

  • Mandatory (if a candidate doesn’t have it in his/her background, the hiring process will not continue)

    • Strong C++ programming expertise

    • Strong competence in Unreal Engine, with hands-on experience in developing and shipping features

    • At least two years of experience as a gameplay programmer during which some AI topics where addressed

  • Nice to have (if the candidate doesn’t have it, we can continue the hiring process)

    • Experience contributing to multiplayer projects developed in Unreal Engine

    • Advanced knowledge of Unreal Engine’s Gameplay Ability System (GAS)

    • Familiarity with Satetrees

    • Experience with profiling tools to identify and fix bottlenecks


Déroulement des entretiens

1. First conversation (20 min) by video call with Arthur (Recruiter) and Tushar (Lead Tech): To learn more about your experience, your expectations and Novaquark

2. Technical Test (sent 30min before the Technical Interview): To assess your skills

3. Technical Interview (1 hour) with Vincent (Lead GPP) and Julien (Associate Lead AI Programmer): To meet your future manager and to go deeper in our current context

Throughout the entire recruitment process, Arthur will ensure follow-up and coordination. Do not hesitate to send your portfolio in addition to your CV to showcase your creations!

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