Cette offre n’est plus disponible.

Render Programmer

CDI
Salaire : Non spécifié
Télétravail total
Expérience : > 5 ans
Éducation : Sans diplôme

Keen Software House
Keen Software House

Cette offre vous tente ?

jobs.faq.title

Le poste

Descriptif du poste

We are looking for top talent

We are searching for a highly skilled and experienced Render Programmer. You could be developing state-of-the-art rendering solutions for our in-house game engine VRAGE, games such as Space Engineers or new, unannounced projects. You’ll be working as part of the Rendering team, working closely with the Art and Design teams to help them achieve the artistic vision for our games.

We are always looking for new colleagues who seek technical and artistic excellence and who like to push their limits.

Responsibilities:

Developing render for Space Engineers and/or VRAGE – optimizing, implementing new features, rendering techniques, etc. Mentoring less experienced team members

We Offer:

International team A friendly environment without a corporate approach Work on already very successful games Incentive system benefits – bonuses Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more! Unlimited home office Possibility of (fully) remote cooperation, or a relocation package 5 weeks of vacation Unlimited sick days Company breakfasts and other company events (BBQ, parties, workshops,…) Dedicated time for studying


Profil recherché

Requirements:

Skilled and experienced programmer (5+ years)
At least 2 shipped titles
Proficient with​ Windows development​, C#
Excellent knowledge of rendering techniques, DirectX 12, Deferred rendering​, PBR rendering​, Shaders (HLSL)
Optimizing game engines
Start-to-finish development of key render technologies for a “AAA” game
Intermediate English
Responsible, well organized, good time management
Friendly, curious, creative

Considered a plus:
University degree with a focus on computer graphics
Experience developing your own render engine
Experience in designing and maintaining desktop applications
Experience with design patterns, unit testing, UI design
Advanced math and physics knowledge
Interest in science and space research
Avid gamer


Déroulement des entretiens

  1. Testing task in C#
  2. 1 hour long interview HR + Team leader Jan Hloušek
  3. Offer

Envie d’en savoir plus ?