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Senior Game Artist (based in Europe) - Live Games

Permanent contract
Paris
Salary: Not specified
No remote work
Experience: > 5 years

Voodoo
Voodoo

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Questions and answers about the job

The position

Job description

  • Develop and maintain the overall visual style of the game
  • Create, integrate and animate 2D or 3D characters, environments, VFX, and other art assets
  • Create, integrate and animate simple, modern, usable, and useful UI
  • Closely collaborate with your teammates: contribute beyond your scope to the overall design, development, and marketing of the game
  • Profile

  • Minimum of 5 years of experience in a relevant position
  • Strong affinities for casual sleek and modern art styles
  • Great fundamental art skills and knowledge of graphic design principles
  • Understanding of User Interface principles for mobile games
  • Mastery of Unity game art, animation, and UI integration pipeline with mobile layout and performance/optimization constraints in mind
  • Proficiency with 2D tools such as Photoshop and the Creative Suite
  • Experience with one relevant 3D software (Max, Maya, Blender)
  • Understanding of the free-to-play gaming market and KPIs, with a data-driven approach when it comes to decision-making
  • Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
  • Accountability, independence, and responsibility when given ownership over your work
  • An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself days after days
  • Bonus: experience in the more technical side of game art (e.g. shaders, Houdini, ...)

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