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3D Game Artist

Permanent contract
Paris
Salary: Not specified
No remote work
Experience: > 3 years

Voodoo
Voodoo

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The position

Job description

You will have the opportunity to take on a high level of ownership, in an agile and fast-paced environment. You will be contributing daily to important decisions within a multidisciplinary team of passionate and talented people. As our dedicated Game Artist, you will take the lead in drawing and integrating gameplay assets/visuals with your own unique spin, oversee testing, and iterate games visuals in response to player feedback and statistics. You will also have the opportunity to actively contribute to new game concepts and bring your ideas to life. Through our generous uncapped profit-sharing scheme, you will directly benefit from the collective future success of the studio.

  • Creating and animating 2D and 3D characters, environments, VFX and other art assets (sometimes selecting the right ones from the asset store when suitable), in a fast-paced iterative environment
  •  Creating simple, modern, intuitive, and practical UI
  • Engaging closely with the Studio Director and Game Developers to ensure effective and fast-paced prototyping and iteration
  • Helping developers in the creation of optimal gameplay videos for prototype testing
  • Contributing to new game/feature ideas
  • Developing your Hyper Casual market knowledge
  • Following the trends 
  • Profile

  • At least 3 years of experience as a game artist with a track record and a preferred experience with quick prototyping within a small development team
  • Good working knowledge of unity
  • Multidisciplinary artistic skillset (3D / 2D / UI) and experience with one relevant 3D software (Max, Maya, Blender, Cinema4D)
  • Experience with 3D character design and animations
  • Proficiency with 2D tools (Illustrator per example)
  • Take accountability, ownership of your work
  • Excellent English communication skills and a positive collaboration mindset (fostering a strong team culture and collaborative environment are key to our studio)
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