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Senior Unity Developer

Permanent contract
Salary: Not specified
Fully-remote

GoodAI
GoodAI

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The position

Job description

Do you have a passion for PC games? Are you skilled in Unity and C#? Do you have experience working as a game developer? Do you like challenges? Then join our GoodAI team, sister company of Keen Software House who has developed Space Engineers, the successful sandbox game that sold over 4 million copies around the world! 

You will have an opportunity to work on a novel game whose tech builds on Large Language Models (think ChatGPT and similar).. Your work will range from concept creation through to implementation, testing and deployment.

Responsibilities

  • Implement new game features.

  • Work on game logic, AI, controls, UI, shaders and more.

  • Perform code reviews, write documentation.

  • Present solutions.

  • Take part in team-wide meetings and discussions.

  • Work closely with other developers, QA engineers, game designers and artists.

  • Proactively help to clarify requirements when needed.

  • Share your knowledge with the rest of the team.

Team Culture

  • Results-oriented: we measure ourselves only by our results.

  • No limits: we can achieve anything; we are pushing our limits in technology and art.

  • Integrity: we have the courage to do the right thing, regardless of the consequences and the inconvenience.

  • Extreme ownership: it does not matter if you are a leader or an individual contributor. Every team member accepts accountability and equal responsibility for our collaborative effort.

  • Excellence in execution: our teams aim for excellence in everything we do – we get what we tolerate.

  • Simplicity in design: less is better; avoid feature creep; simplicity is the ultimate sophistication.

  • Teamwork: we treat our colleagues with respect, supporting each other throughout to ensure we maximize the value for everyone while creating an atmosphere of trust.

Benefits

  • Great team!

  • Effective development & processes not delayed by bureaucracy

  • Work on a product with an ambition for being novel

  • Opportunity to make a significant impact

  • Healthy work-life balance and five weeks of paid holidays

  • Unlimited sick days (we trust our people)

  • Unique working environment – Oranzerie

  • Remote collaboration is the norm – take home office anytime you want or work from another country

  • Relocation package

  • Competitive compensation and a generous bonus model

  • Stock options

  • Family-friendly

  • Team socialization – games, parties, outdoor activities, trips. Bring your family members!

  • Talent development and long career rewards – time dedicated for study.

  • Company-paid online and offline education courses, books and magazines, participation at industry conferences and workshops

  • Studio cafeteria with free coffee and healthy fruit days

  • Regular company lunches and outside grills


Preferred experience

  • At least one commercially released game title on PC/Consoles created in Unity.

  • Excellent programming skills (C#), including writing clean, well-documented and testable code.

  • Experience collaborating with other developers: communication, version control, and issue tracking.

  • Ability to learn – you learn new concepts and skills rapidly, and look to understand things in an in-depth way.

  • Drive – you’re energetic, hard-working, and persevere through adversity until the job is done, and done well. You are motivated by getting results and always aim for excellence in what you do.

  • Communicative level of English – you will be part of an international team since our colleagues are from all over the world.

  • Friendly personality, respectful approach.

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