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Gameplay Animator

Permanent contract
Salary: Not specified
Experience: > 3 years
Education: BAC+3

Life Beyond Studios
Life Beyond Studios

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The position

Job description

As a Gameplay Animator at Darewise, you will animate a diversity of characters, props and creatures, with various methods (keyframe and mocap), and with involvement throughout every step of production, including reference gathering, prototyping, integration in Unreal Engine 4, and polishing.

You will work in a collaborative and creative environment and be a force of proposals for other departments, namely designers, artists and programmers.

You will also have the opportunity to show and develop your diversity by being involved with all animation related activities, which in time, could include cutscenes, interaction sequences, and much more.

With the rest of the team, you will participate in frequent internal playtests of our live product to give feedback on the game and understand the context in which your animations are being used.

Life Beyond is an exciting and super-ambitious third-person, open world, social adventure, set in a brand new Sci-Fi universe. Come help us push the visual quality bar of online games!

Darewise is committed to building a culturally diverse team and strongly encourages applications from female and minority candidates.

Please note that this position is either full-time on-site in Paris - or you can work remotely from your home anywhere in Europe.


  • Able to work with multiple cross-functional teams to bring characters and vehicles to life
  • Experience in the development and maintenance of animation in Unreal Engine 4
  • Implement animation within Unreal Engine 4
  • Build customized tools and scripts to increase the productivity and efficiency of the animation team
  • Rigging and Skinning models of figures and creatures

You give us your skills, dedication and enthusiasm, and here’s what you get back:

  • A competitive salary (based on experience) + stock options + 20% profit sharing
  • 35 days off per year
  • Flexible working hours without time tracking - we trust you to deliver on your work commitments
  • Choose where you wish to live! The company is distributed and will accommodate you wherever you are
  • Choose your own software - we want you to be comfortable and efficient
  • Attend in-person events with the entire Darewise team multiple times a year
  • Visit your co-workers in other countries for free (up to twice a year)
  • Access to digital book and game libraries

If you choose Paris and our headquarters as your base, here are some added benefits:

  • Live in Paris, one of the most iconic and exciting cities in the world!
  • Relocation packages, including EU working visa assistance if necessary
  • Public + private health insurance
  • 50% coverage of the cost of your public transport card
  • €500 per year to cover sustainable transportation costs, with the exception of cars, such as bicycle leasing costs, skateboards, etc
  • Access to physical book and game libraries
  • An ergonomic work set-up, with Herman Miller chairs and standing desks
  • Choose your own hardware - we want you to be comfortable and efficient

Preferred experience

  • 3+ years professional animation experience
  • Proven experience in the games industry
  • Showreel demonstrating strong keyframe skills and a keen interest for gameplay mechanics and playability
  • Fundamental understanding of animation graphs (blend tree, state machine) in Unreal Engine 4 or equivalent (Morpheme, Unity…)
  • Knowledge of MotionBuilder, or equivalent animation package (Maya, Biped…)
  • Good understanding of Rigging / Skinning
  • Some experience and knowledge of node based animation systems and animation scripting
  • Capacity to learn fast and become a problem solver
  • Ability to give and receive feedback with a positive, collaborative and professional attitude
  • Capable of working with autonomy and with an entrepreneurial mindset
  • Strong English and communication skills

Also nice to have:

  • Experience with (or knowledge of) 3D art software and techniques
  • Experience with Motion Capture (setting up, directing actors or acting yourself, editing and plussing the data)
  • Knowledge of editing software (Premiere)
  • Drawing and storyboarding skills

Recruitment process

Our recruitment process consists of a preliminary application screening, HR Interview, Lead Interview, and Executive Interview, and may include a technical test, with an on-site interview as the final step in the process (Covid crisis and travel restrictions permitting). In special cases, exceptions or modifications can be made.

Note: Though our office is located in Paris, English is our official office language. As such, we request for all applications to be submitted in English; non-English applications will not be considered.

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