Senior UI Designer – Unity & Spine

Plný úväzok
Paris
Plat: Neuvedené
Dátum nástupu: 31. augusta 2025
Úplne vzdialený
skúsenosti: > 5 rokov

Village People Games
Village People Games

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Pozícia

Popis pracovnej ponuky

We’re looking for a Senior UI Designer with a strong background in mobile games and a passion for building beautiful, functional, and animated interfaces.
You should be comfortable owning the UI pipeline — from design to Unity integration — and experienced in animating UI with Spine (or similar tools).
You’ll work closely with our game design, art, and product teams to create UI that’s visually appealing, user-friendly, and performant on mobile devices.

What you’ll do :

  • Design intuitive and polished UI flows for mobile (menus, HUDs, popups, FTUE…)

  • Integrate UI directly into Unity (Canvas, Animators, Prefabs…)

  • Animate UI elements using Spine

  • Ensure responsiveness and consistency across devices

  • Collaborate with GD, artists, and developers to bring ideas to life

  • Maintain visual consistency and uphold our inclusive values

What we offer:

  • A full-time remote position — no micromanagement, just trust and collaboration

  • A kind, creative, and committed team

  • Quarterly team meetups in Paris (and maybe one day… somewhere warmer )

  • Real respect for work-life balance (no crunch, no late nights — we mean it)


Preferované skúsenosti

  • 5+ years of experience in mobile game UI/UX design

  • At least one match-3 or casual mobile game released

  • Strong Unity skills for UI integration (no coding required)

  • Solid experience with Spine for UI animation

  • Strong understanding of mobile UX and player flows

  • Detail-oriented, fast at prototyping and iterating

  • Professional English communication (written and spoken)

Bonus points for :

  • Experience with localization-ready UI

  • Sensitivity to inclusive or music-based game experiences

  • Comfort with lightweight UI VFX in Unity


Náborový proces

Portfolio required
Please include a portfolio of UI work for mobile games — ideally with screenshots, Unity captures, and animated samples.

Applications without a portfolio will not be considered.

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