Takes ownership of the game mechanics and strategies, makes a plan for how they should be used in game, and works closely with Programming, Animation and Designers to drive development towards the vision laid out by the Creative Director;
Create game systems that answer the needs of the Creative Director with regard to the targeted experience for the player, while observing the production directives of the game;
Standardize, document and communicate the systems to the game team. Regularly update documentation to offer a useful work reference to the whole team, at all time;
Participate actively to the production of prototypes in order to adjust and validate systems prior to starting production. Assess the success of prototypes by measuring how objectives are met;
Adjust the game to allow the player to elaborate valid strategies in phase with the experience sought (with balance in mind);
Define the tactics and challenges of the player to be used within the game missions;
Define the information needed by the player to make interesting choices and adapted to his/her situation in the game, interface or menus. Collaborate with Graphic, Audio, Programming and scripted event teams (and others) to ensure the optimal communication of this information;
Participate to the development of tools required to implement and adjust game systems in collaboration with Programmers;
Perform any other related tasks, as required.
Key Skills/Qualifications:
Bonus Skills:
Tyto společnosti rovněž nabírají pracovníky na pozici "{profese}".