Establish and implement the technical vision for our unique production workflow, leveraging our cloud-first studio infrastructure and proprietary AI animation tools.
At Animaj, we’re pioneering the future of children’s entertainment by blending creativity with cutting-edge technology.
We are seeking a highly skilled and experienced Pipeline Technical Director to join our dynamic Engineering team, reporting to the CTO.
The ideal candidate will have a strong background in 3D animation or VFX studios, with a particular focus on developing and enhancing unique production pipelines.
This role involves collaborating closely with our R&D and Production departments to leverage AI technologies and revolutionise 3D animation content creation.
The role is based in Paris, in a hybrid setup.
Drive the technical integration of our proprietary AI animation tools (Sketch-to-motion, Motion-in-Betweening) in our production pipelines
Support the artists with the design and development of ad-hoc tools and automations
Suggest changes and tools that will improve our 3D animation production workflow
Build tracking utilities in Maya to measure tool usage and time savings achieved through our AI models
Design and implement automations to ensure seamless exchange of 3D assets exchange and flow between the different stakeholders (artists, production managers, external vendors), at every step of the pipeline
Ensure a smooth experience for artists working within our cloud-based virtual studio environment
Minimum 7 years of experience as a Developer or Technical Director in a 3D Animation or VFX studio, with a preference for candidates who have worked on series production.
Deep understanding and practical experience with 3D production processes and artist workflows, including 3D asset management
Proficiency with Maya and proficiency in writing modular and stable MayaPy scripts
Mastery in coding best practices, including unit tests, peer reviews, version control, and documentation.
Strong interest and insights into AI applications in 3D animation.
Experience with cloud infrastructures (we use VDI, with AWS AppStream)
Bonus if you’re familiar with Blender and Unreal
Familiarity with PyQT and the creation of graphical user interfaces.
Screening call with the Talent team - (30-45mins)
First call with Antoine (VP Engineering) - (45 mins)
Technical challenge
Focus interview with Antoine and Tristan (3D R&D Engineer) - 60 min
Final interview with Simon (SVP Production Innovation) & Sixte (CEO) - 30 min
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