Occasional remote work is allowed for this position.
Type of contract for this position: Permanent contract
The position
Job description
Help build perception software that works beyond the lab. Shield AI’s Perception team builds software that helps autonomous aircraft and vehicles understand their surroundings and make decisions in the real world. We’re looking for an experienced engineer who enjoys solving difficult perception problems and turning those solutions into reliable autonomy capabilities
You’ll bring depth in an area such as object tracking, classical/ML-based detection, computer vision, optimal state estimation, or sensor fusion. Working alongside autonomy, simulation, platform, and test engineers, you’ll take capabilities from an initial idea through deployment in the Hivemind product
Develop perception algorithms and production software in modern C++
Own features from design and implementation through integration, testing, and delivery
Investigate system behavior using sensor data, simulation, logs, and focused experiments
Collaborate across teams to turn research and customer-driven work into reusable product capabilities
Contribute to technical direction, review designs and code, and mentor other engineers
Benefits
Excellent Medical Coverage
Mental Health Employee Assistance Program
Paid Parental Leave
Pet Insurance
Flexible Work Hours
Onsite Gym (DC)
Gym Discount (San Diego)
Free Parking
Competitive Compensation
Stock Benefits
401K Services and Match
Preferred experience
Sound technical judgment and a collaborative approach to solving problems
Strong technical depth in at least one relevant area: detection, tracking, computer vision, image processing, estimation (e.g. Kalman Filtering), or sensor fusion
Experience delivering production C++ software for perception, robotics, autonomy, or a related technical field
An ability to debug complex systems and build software that others can understand, test, and maintain
Comfort using Python or similar tools for experimentation and data analysis
Experience with
Embedded or GPU deployment
Real sensors (EO/IR, Radar, LiDAR, IMU)
Resource-constrained compute environments
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