There’s always a story to tell. As the cinematic designer, you’ll maximise your artistic flair and imagination to bring the world of Dolos to life. Using your technical skills and collaborating with other teams, you’ll create convincing and compelling cutscenes. If you’re a visual storyteller itching to build a new world, this is your role.
Responsibilities
Though primarily artistic, this role is also technical. Working closely with other departments, such as technical art and engineering, you’ll use your technical skills to solve problems and avoid friction with other aspects of the game.
But ultimately, your technical skills are there to complement your artistic ability. Using your strong sense of how game mechanics, pacing and cinematic storytelling work together to create narrative-driven cutscenes that make Life Beyond feel alive.
Throughout your mission to weave compelling story into Life Beyond and achieve its artistic ambitions, you’ll be responsible for:
You give us your skills, dedication and enthusiasm, and here’s what you get back:
Your journey to Darewise starts with a preliminary application screening. Following that, there’ll be an HR interview, an Executive interview and a last interview with a lead. You may also have to complete technical proficiency tests depending on the role.
In exceptional cases, there may be exceptions or modifications to this process.
Note: Though located in Paris, we use English as our official language. So please send your application in English. We will reject applications in any other language.
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