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Lead Animator

CDI
Cergy
Salaire : Non spécifié
Télétravail fréquent
Expérience : > 5 ans

Virtuos France
Virtuos France

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Le poste

Descriptif du poste

About the position

• Lead Game Animators should have experience and ability to lead a team of animators of various seniority.
• Should have a strong understanding of animating for computer games, along with proven working experience and examples.
• Animate humanoids and creatures of different shapes and sizes.
• A strong understanding of animation concepts used such as demonstrating strong poses, timing and weight.
• Experience in creating animation cycles, poses, and combat animations
• Experience with both keyframe and motion capture clean up.
• The ability to animate between various styles including realistic and cartoon.
• Able to efficiently manage time to complete work to a high standard and meet expectations.
• Analyze the workflow, technical key points of new projects, and understand requirements from leads and clients.
• Help mentor junior animators to improve.
• Passion for games and understand functionality of animation to satisfy requirements of gameplay.
• Able to vocalize concerns and express opinions in areas such as pipeline improvements, software and processes.
• Rigging expertise

Responsibilities

• A lead game animator, you should quickly understand the requirements and workflow of a project.
• Should be able to work independently.
• Analyze workload and break down into tasks for the animation team.
• Liaise with art or animation director to understand project direction and requirements.
• Balance hands on work with team management and supporting the animation team.
• Provide their own suggestions to AD and Leader on various project requirements.
• Learn and use new tools and methods in projects.
• Work should be consistently of a high quality.
• Self-critical of their own work ensuring reduced feedback.
• Able to understand feedbacks from leaders and clients.
• Inquisitive and able to the team members.
• Research new techniques or software to advance the animation department.


Profil recherché

Qualifications

• At least 4 to 6 years’ experience in Animation with a minimum of 1 years in game animation as a lead.
• A recognized degree from Animation or related education, with a solid and systematic knowledge in animation principles.
• Comprehensive skills in game animation development, 3D model rigging and skinning both simple and complex models.
• Solid understanding in humanoid and creature movement and behavior, in various styles such as realistic and cartoon.
• Solid technical skills in, Unreal engine, Maya and MotionBuilder (3dsMax and other animation linked software is a plus).
• Experience animating humanoids and creatures of different shapes and sizes.
• A strong understanding of animation concepts used such as demonstrating strong poses, timing and weight.
• Experience in creating animation cycles, poses, and combat animations
• Experience with both keyframe and motion capture clean up.
• Good time management skills ensuring work is completed with expected quality and in a timely manner.
• Fluency in written and spoken English.
• Face rigging experience.
• Passion for games animation.
• Should have shipped multiple AA or AAA games as a lead or senior animator.

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