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Senior Game Developer (Hyper Champs studio)

Permanent contract
Paris
Salary: Not specified
No remote work
Experience: > 3 years

Voodoo
Voodoo

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The position

Job description

  • Able to create simple games from scratch using Unity 
  • Can  make  their  own  work  easier  by  building  a  good  pipeline,  creating  reusable templates etc 
  • Are versatile, can adapt quickly, and move fast 
  • Are self-aware and can accurately estimate ETA for their work 
  • Understand that a prototype doesn’t need to look pretty in order for us to test & validate an idea. 
  • Once you are paired with an artist, your chemistry and ability to work together efficiently will be the deciding factor in your success. This is a role with high ownership in an agile studio where bureaucracy simply doesn’t exist.  Joining our team requires everyone to leave their ego at the door, for the sake of team success.  
  • With this role,  you will have a  strong impact on the company by contributing daily to our brainstorming process and to important decisions.  Flesh out the details of a game's design, test out your ideas and revise the game in response to data  &  player feedback.  Unleash your creativity so we can

  • Create intuitive mobile games in a very fast-paced iterative process 
  • Communicate well, collaborate effectively and develop an efficient pipeline for working with the artist you are paired with in order to rapidly create prototypes (<1 week) and test them 
  • Versatility to work on all aspects of the game (gameplay, features, menus, platform specifics etc) 
  • Know when to persevere and when to pivot to new ideas entertain millions of players with fresh games!
  • Profile

  • You have at least 3 years of experience as a Unity game developer (xp with hyper-casual, hybrid casual or casual is a big plus)
  • You are used to game prototyping  
  • You have a good sense of design and can figure out how to improve a game prototype, see what it’s lacking and give the player experience that extra bit of juiciness 
  • Creative and hacker mindset with a strong sense of ownership 
  • You have a track record working on mobile games, having released at least 2 games 
  • You have a sense of what constitutes a fun gameplay experience for a mass audience  
  • You enjoy playing mobile games
  • You are passionate about finding trends, gameplay, and game mechanics 
  • You know when it’s time to write robust code and when a  prototype requires a  ‘quick & dirty' solution to test an idea  
  • You are able to work quickly and efficiently and you are a reliable teammate 
  • You command a good level of English (both writing and speaking)
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